Swordfaire boosts Ryoma's already high strength in a more consistent manner, and will give him much better matchups against defensive enemies such as Generals. When paired up, Astra's extra attacks can also allow him to fill his Dual Guard guage faster this can help his survivability, though this utility is still too inconsistent to plan around reliably.
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Thanks to his naturally high skill, he will often proc Astra this in combination with his already great offenses ensure that no enemy will be able to survive it, provided it does proc. Ryoma joins with B rank in swords, meaning that he will not be able to wield the highest rank swords at base, though this doesn't matter much as Ryoma will mostly be using the Raijinto anyway and as a result won't rely too much on other weapons.Īs a Swordmaster, Ryoma will eventually learn the skills Astra and Swordfaire. Vantage is a situational skill that requires Ryoma to be at low health, and can be useful in situations where he can reliably KO opponents with a single hit or crit, but since Ryoma is fairly fragile it is often safer to heal him instead of keeping him at low health to activate the skill. Duelist's Blow gives Ryoma additional avoid along with his already great avoid, this means that Ryoma will rarely ever get hit on player phase, even when suffering from a weapon triangle disadvantage. Bushido grants Ryoma +10 crit, +2 damage and -2 damage received if the user's level is equal or higher than that of his supporting unit (note that promoted classes count as level +20) considering that Ryoma is a frontline unit and as such will be gaining most of the EXP from killing enemies, this skill works excellently with him. He comes with the skills: Bushido, Duelist's Blow and Vantage. Raijinto gives Ryoma a reliable 1-2 range option, +10 avoid and +4 strength, on top of having 11 might, making it easily one of the best swords in Fates. Ryoma joins with high bases and growths in HP, speed, strength, skill and luck, but mediocre-to-low magic, defense and resistance, along with his personal sword Raijinto. Though he might have some trouble one-rounding the Generals unless he triggers Astra or gets a critical hit, and he can get overwhelmed if he fails to dodge some attacks, he usually won't have much trouble with most of the enemies on the map, and the things he won't kill can easily be finished off by your other units. In Revelations he will be able to double every enemy on the map and usually one-round each one as well.
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Ryoma is a prepromoted swordmaster who joins in chapter 13 of Birthright, where he is recruited at the end of the chapter, and chapter 16 of Revelations where he joins on turn one. This character analysis section may not be accurate to every player's experience.
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Please help improve the page by adding information. He is a playable character in Birthright and Revelation, and one of the supporting antagonists of Conquest. Ryoma (Japanese: リョウマ Ryouma) is the prince of Hoshido, and the eldest son of its late King Sumeragi. I have worked hard to avoid an all-out war, but now. For the chapter from the game's Conquest campaign, see Ryoma (chapter). This article is about the character from Fates.